SWARM
A synthetic social network simulation that models how media spreads through a population of AI agents, each defined by a 384-dimension personality vector that predicts both how they answer questions and how they react to content.
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Currently working on Foodease.
A synthetic social network simulation that models how media spreads through a population of AI agents, each defined by a 384-dimension personality vector that predicts both how they answer questions and how they react to content.
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A policy simulation toolkit that deploys thousands of trait-modeled AI agents to predict how a population will react to a proposed policy — showing in real time which communities support it, which oppose it, and where displacement is likely to emerge.
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Runs hundreds of AI agents across a network of everyday computers, distributing work so it stays local and cross-validating outputs to catch hallucinations — while contributors earn money for their idle compute.
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A perspective-conditioned geopolitical event predictor that runs 100 independent mini-models — each reasoning through its own personality lens — then aggregates their votes into a single probability that one actor takes a given action toward another.
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A memory integrity layer for long-running agents that compresses conversation history, checks every summarized claim against the original transcript, and rebuilds the next prompt using only the claims that survive verification.
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In development…

I'm a developer based in Northern California, working mostly at the intersection of AI and full-stack engineering. I got into software engineering after my very first hackathon, and that experience stuck with me. Collaborating with friends and building something together as a team is still my favorite part of all of this, and I value that kind of teamwork a lot.
About
I founded California STEM Innovators and run CSI Hacks, a student-led hackathon for Bay Area builders. I also design and build websites for local businesses, helping small shops and owners get something clean and functional that actually fits how they work.
Lately I've been deep in multi-agent architecture and a few products I think people will genuinely use. I've also been getting into Roblox game development on the side, along with some early quantum research, which has been a fun change of pace. When I'm not coding I'm typically talking to friends, going to the gym, and trying new food.
Say hi
If you want to connect, or just say hi: sahilganapa.work@gmail.com.
© 2026 Sahil Ganapa — Designed & built.